From my talk at #uxcampch: When I did my first Mixed Reality project I was curious about what would translate over from my well known 2D world to the new mixed reality. This is what I experienced.
10. 1. Kickoff and Stakeholder Interviews
2. Technical PoC, Characters,
Jobs-to-be-Done and Goals
3. App Flows
4. Storyboards and WireFlows
5. Menu Design, Voice Over
6. Usability Test
11. 1. Kickoff and Stakeholder Interviews
2. Technical PoC, Characters,
Jobs-to-be-Done and Goals
3. App Flows
4. Storyboards and WireFlows
5. Menu Design, Voice Over
6. Usability Test
14. 1. Physischer Ort
Wo wird das Hologram/UI
Element angezeigt
2. User Input
Wie wird damit interagiert
3. Holografische Form
Wie wird es dargestellt
4. 3D Sound
Welche Töne sind nötig
40. Links
Afca. the hololens agency I teamed up with
https://hololens.afca.ch
ETH, our client
https://www.ethz.ch/en/the-eth-zurich/education/innovation/mixed-realities.html
The Storyboards I used are based on
http://8ninths.com/design-patterns
My Portfolio
www.timschoch.com
Medium Article covering this project
http://tsc.li/2yMEmZn